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  • C 64%
  • C++ 33.6%
  • CMake 2.3%
  • GLSL 0.1%
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Repository files (latest commit first)
Filename Latest commit message Latest commit date
2023-11-06 02:39:12 +01:00
.idea .gitignore 2023-10-28 00:50:23 +02:00
libs Chore: adding hidden lib / include files 2023-11-01 00:40:03 +01:00
shaders Refactor: setting object offset instead of adding it to vertices 2023-11-05 02:20:54 +01:00
.gitignore Chore: removing libs/ from ignore 2023-11-01 00:39:34 +01:00
camera.h Chore: using glm lib over pacman 2023-10-31 15:43:41 +01:00
Chunk.cpp Refactor: setting object offset instead of adding it to vertices 2023-11-05 02:20:54 +01:00
chunk.h Refactor: setting object offset instead of adding it to vertices 2023-11-05 02:20:54 +01:00
CMakeLists.txt Refactor: refactored poly.h into separate cpp file, moved includes to header file 2023-11-06 02:39:12 +01:00
defines.h Chore: using glm lib over pacman 2023-10-31 15:43:41 +01:00
floating_camera.h Init 2023-10-28 00:54:33 +02:00
fps_camera.h Init 2023-10-28 00:54:33 +02:00
index_buffer.h Init 2023-10-28 00:54:33 +02:00
main.cpp Refactor: setting object offset instead of adding it to vertices 2023-11-05 02:20:54 +01:00
mesh.h Chore: using glm lib over pacman 2023-10-31 15:43:41 +01:00
poly.cpp Refactor: refactored poly.h into separate cpp file, moved includes to header file 2023-11-06 02:39:12 +01:00
poly.h Refactor: refactored poly.h into separate cpp file, moved includes to header file 2023-11-06 02:39:12 +01:00
shader.cpp Init 2023-10-28 00:54:33 +02:00
shader.h Init 2023-10-28 00:54:33 +02:00
vertex_buffer.h Init 2023-10-28 00:54:33 +02:00
World.cpp Refactor: refactored poly.h into separate cpp file, moved includes to header file 2023-11-06 02:39:12 +01:00
world.h Refactor: refactored poly.h into separate cpp file, moved includes to header file 2023-11-06 02:39:12 +01:00